				
			     C a t h e d r a l
				by -TIM ELEK

================================================================
What                    : Cathedral: An experimental Quake level
Date                    : 5/17/2000
Filename                : cathed3.bsp
Author                  : Tim Elek
Email Address           : 4tim2@ameritech.net
Home Page               : www.planetquake.com/tertiary
Description             : Quake map intended to experiment with 
			  the Quake engine.  I wanted to create
			  a map which adhered as closely as possible
			  to an actual Gothic cathedral.  This map is
			  not playable by any means in software mode. 
			  I do not recommend even trying as you will
			  only be dissapointed.  Please do not send me any
			  email regarding grey flash issues or r_speeds.
			  This map is totally experimental and I threw
			  most of the rules out the window when building it.
			  
Additional Credits to   : id software
			: author of Wqbsp
			: Tim Wright for Arghlite
			: Raven software for the wonderful Hexen2 texture WAD

================================================================

* Information *

Quake map intended for walk-thru demonstration of architectural style only.

* Construction *

Base                    : from scratch
Editor(s) used          : WorldCraft 1.6
                        : Wqbsp
                        : arghlite
			: standard id vis
  
Known Bugs              : r_speeds are too high by original id standards
Build Time              : too long to recall

* Other Info *



* Legal Stuff *

This map may be freely used and distributed, under the following
conditions:

- My name (Tim Elek) is mentioned. 

- No money is charged for distributing this bsp or ANY PRODUCT USING
  this bsp. 

- This text file (cathed.txt) is included in the product (.zip file or other)
  and is mentioned in the product's own text files. 

end of line....
